Chance • List outcomes of chance experiments involving equally likely outcomes and represent probabilities of those outcomes using fractions - commenting on the likelihood of winning simple games of chance by considering the number of possible outcomes and the consequent chance of winning in simple games of chance such as jan-ken-pon (rock-paper-scissors) • Recognise that probabilities range from 0 to 1 - investigating the probabilities of all outcomes for a simple chance experiment and verifying that their sum equals 1
Data representation and interpretation • Pose questions and collect categorical or numerical data by observation or survey - posing questions about insect diversity in the playground, collecting data by taping a one-metre-square piece of paper to the playground and observing the type and number of insects on it over time • Construct displays, including column graphs, dot plots and tables, appropriate for data type, with and without the use of digital technologies - identifying the best methods of presenting data to illustrate the results of investigations and justifying the choice of representations • Describe and interpret different data sets in context - using and comparing data representations for different data sets to help decision making
Create Line Graphs
Create Bar Graphs Using Tables
Create Bar Graphs
Create Pictographs
Create Histograms
Create Line Plots
Create Line Plots II
Choose the Best Graph Type
Convert Graphs to Input/Output Tables
Interpret Line Graphs
Interpret Bar Graphs
Interpret Pictographs
Interpret Histograms
Interpret Line Plots
Interpret Line Plots with Numbers Up to 40
Interpret Line Plots with Up to 5 Data Points
Create Frequency Tables
Using units of measurement • Choose appropriate units of measurement for length, area, volume, capacity and mass - recognising that some units of measurement are better suited for some tasks than others, for example kilometres rather than metres to measure the distance between two towns - investigating alternative measures of scale to demonstrate that these vary between countries and change over time, for example temperature measurement in Australia, Indonesia, Japan and USA • Calculate perimeter and area of rectangles using familiar metric units - exploring efficient ways of calculating the perimeters of rectangles such as adding the length and width together and doubling the result - exploring efficient ways of finding the areas of rectangles • Compare 12- and 24-hour time systems and convert between them - investigating the ways time was and is measured in different Aboriginal Country, such as using tidal change - using units hours, minutes and seconds
Shape • Connect three-dimensional objects with their nets and other two-dimensional representations - identifying the shape and relative position of each face of a solid to determine the net of the solid, including that of prisms and pyramids - representing two-dimensional shapes such as photographs, sketches and images created by digital technologies
Location and transformation • Use a grid reference system to describe locations. Describe routes using landmarks and directional language - comparing aerial views of Country, desert paintings and maps with grid references - creating a grid reference system for the classroom and using it to locate objects and describe routes from one object to another • Describe translations, reflections and rotations of two-dimensional shapes. Identify line and rotational symmetries - identifying and describing the line and rotational symmetry of a range of two-dimensional shapes, by manually cutting, folding and turning shapes and by using digital technologies - identifying the effects of transformations by manually flipping, sliding and turning two-dimensional shapes and by using digital technologies • Apply the enlargement transformation to familiar two dimensional shapes and explore the properties of the resulting image compared with the original - using digital technologies to enlarge shapes - using a grid system to enlarge a favourite image or cartoon
Geometric reasoning • Estimate, measure and compare angles using degrees. Construct angles using a protractor - measuring and constructing angles using both 180� and 360� protractors - recognising that angles have arms and a vertex, and that size is the amount of turn required for one arm to coincide with the other
Number and place value • Identify and describe factors and multiples of whole numbers and use them to solve problems - exploring factors and multiples using number sequences - using simple divisibility tests • Use estimation and rounding to check the reasonableness of answers to calculations - recognising the usefulness of estimation to check calculations - applying mental strategies to estimate the result of calculations, such as estimating the cost of a supermarket trolley load • Solve problems involving multiplication of large numbers by one- or two-digit numbers using efficient mental, written strategies and appropriate digital technologies - exploring techniques for multiplication such as the area model, the Italian lattice method or the partitioning of numbers - applying the distributive law and using arrays to model multiplication and explain calculation strategies • Solve problems involving division by a one digit number, including those that result in a remainder - using the fact that equivalent division calculations result if both numbers are divided by the same factor - interpreting and representing the remainder in division calculations sensibly for the context • Use efficient mental and written strategies and apply appropriate digital technologies to solve problems - using calculators to check the reasonableness of answers
Choose Numbers with a Particular Product
Choose Numbers with a Particular Quotient
Identify Factors
Choose the Multiples of a Given Number
Divisibility Rules with Numbers Up to 10,000
Divisibility Rules with Dividend Up to 10,000,000
Divisibility Rules
Rounding with Numbers Up to 5000
Rounding with Numbers Up to 100,000
Estimate Differences
Estimate Sums with Numbers Up to 100,000
Estimate Differences
Estimate Sums
Estimate Products Up to 1000
Estimate Quotients
Estimate Quotients Up to 10,000
Estimate Quotients Up to 1000
Estimate Sums and Differences of Mixed Numbers
Multiplication
Multiplication Patterns Over Increasing Place Values
Increasing Multiplication Patterns with Numbers Up to 10,000
Multiply Numbers Up to 1000 Ending in Zeros
Multiplication with Operands Up to 100 III
Multiplication Up to 1000
Multiply Money Amounts
Divide Two Numbers with Operands Up to 12
Division with Dividends Up to 60
Division with Divisors Up to 100
Division with Remainder with Numbers Up to 500
Division with Dividend Up to 1000
Increasing Division Patterns
Division Patterns with Zeroes
Divide Numbers Ending in Zeroes
Interpret Remainders
Add Two Numbers Up to 5000000
Subtraction with Numbers Up to 5000000
Subtraction with Numbers Up to 5000000
Numbers Up to 5000000
Mixed Equations with Whole Numbers
Extra or Missing Information
Solve Using Guess-And-Check
Use Venn Diagrams to Solve Problems
Fractions and decimals • Compare and order common unit fractions and locate and represent them on a number line - recognising the connection between the order of unit fractions and their denominators • Investigate strategies to solve problems involving addition and subtraction of fractions with the same denominator - modelling and solving addition and subtraction problems involving fractions by using jumps on a number line, or making diagrams of fractions as parts of shapes • Recognise that the place value system can be extended beyond hundredths - using knowledge of place value and division by 10 to extend the number system to thousandths and beyond - recognising the equivalence of one thousandths and 0.001 • Compare, order and represent decimals - locating decimals on a number line
Add and Subtract Fractions
Add, Subtract Fractions with Like Denominators
Add Fractions
Subtract Fractions
Add Two Mixed Fractions
Subtract Two Mixed Fractions
Add and Subtract Mixed Numbers
Addition and Subtraction Equations with Fractions
Multiply and Divide Decimals by Powers of Ten
Increasing Decimal Division Patterns
Understanding Decimals Expressed in Words
Identify Place Values in Decimal Numbers
Decimals with Models
Choose Equivalent Decimals
Compare Decimal Numbers Up to 4 Places
Compare Decimal Numbers Up to 2 Places
Put Decimal Numbers in Order Up to 4 Places
Decimal Number Lines
Money and financial mathematics • Create simple financial plans - creating a simple budget for a class fundraising event - identifying the GST component of invoices and receipts
Patterns and algebra • Describe, continue and create patterns with fractions, decimals and whole numbers resulting from addition and subtraction - using the number line or diagrams to create patterns involving fractions or decimals • Find unknown quantities in number sentences involving multiplication and division and identify equivalent number sentences involving multiplication and division - using relevant problems to develop number sentences